Aug 4, 2015
Falsehoods programmers believe about versions
Jul 2, 2015
Single Repository, one Aggregate
Ok, to start out we need our POM (or you can use Gradle), which configures our dependencies and plugins. We use a starter for Spring Data JPA, which pulls in Spring Data JPA and all of it's suggested dependencies such as Hibernate. We also need a database and a database driver so we configure H2. Since we are inheriting from the Spring Platform BOM we don't need to specify versions as it can configure them for us. We of course want to use Java 8 and specify our Application class so we will be able to run
mvn spring-boot:run at the end.
Next Let's configure our application to show the SQL that it is running, this isn't required. You need to put
application.properties in src/main/resources.Now we need to create our Entities, let's start at the entity Bar that is the deepest part of the Aggregate root. It extends AbstractPersistable so that we get an Auto Incrementing or Sequenced id. We also use AbstractPeristable because for our task we require that our entities implement Persistable, as it changes the behavior of save on the repository if your objects are new.
Next let's create Foo, it is much the same, but you'll notice the
@OneToOne that specifies CascadeType.ALL. This is important as without it persist and merge won't work.Alright, let's put together our repository, we could just make a CrudRepository, but let's show off some paging too. You'll notice that you have to pass the Entity and it's Primary Key identifier type to the PagingAndSorting interface, the single method that we specify will find all the Foos by the nested baz property, using a
LIKE '%mystring%' query. Spring data will parse this interface and make an implementation for you automatically.You can create other lastly we do our Application, which is not designed to be a web server (it will exit immediately). The
@SpringBootApplication makes Spring Boot able to start the app and scan for components appropriately. We also Enable JPA repositories using the @EnableJpaRepositories. It's main method (not recommended to prepopulate data this way), creates and save several Foos with nested bars, then I demonstrate a way that you can page the saved objects 2 at a time whilst filtering by that like statement, only 3 of the 4 entities saved will return.
The full source is available here.
Jun 20, 2015
Continuous Integration with Wercker and Maven
First let's talk about what Wercker is and why you'd want to use it. Wercker a continuous integration and deployment web application. It will all you to run any language or stack. It currently is free for both private and public repositories; I am hopeful that once it comes out of beta it will maintain reasonable pricing for small personal private projects (Most CI's are ridiculously priced for hobby projects). It can deploy to any platform.
All this said Wercker accomplishes my need of having a continuous integration environment that is cheap enough to work for both my open source and my private hobby projects, no matter what language I might use.
mvn test at the root. To make this simple, here is a spring boot sample project, you can clone that, and copy the directory I linked into a new project, and create a new git repo and upload it to your git host. Here's a fully configured sample project I madewercker.yml, create that file at the root of your git repo. the first thing the file will need is a box, the box is the docker image your code runs in, and will deploy. For this we'll choose the maven docker image, all you need to do is put box: maven:latest at the top of the file. After that we need to add build steps. build steps are individual units of work you need to do to build your project. There are ways to write script steps or complicated custom steps, but those are for another article. We're just going to add the maven build step I wrote that works for 1, and 2.0 Though it works better for 1 as it supports caching dependendencies and I haven't figured out if that's possible in 2. Below is the completed wercker.yml, steps has a 2 space indentation, the step name has a 4 space indentation and a -, and goals has an 8 space indentation, as mentioned spacing is very important.May 3, 2015
Abandoning all Perl modules
Jan 7, 2015
Premature optimization is not evil
Or rather people should stop saying this because most of the people that say it don't actually seem to actually know what is meant by "Premature Optimization" or how to determine when it is evil. I've heard people say premature optimization is evil to asking. "Is there a 3rd party library that does this more efficiently?" (knowing if there are better options is premature optimization?), "Thinking about architecting your app for horizontal scalability is premature optimization" (it is if the design is significantly more complex, but if it's just between using REST and ensuring stateless (which is about the same complexity up front, but it'd be harder to convert later)), "wanting to do Dependency Injection is..", "making that code easier to read and simpler and thus faster", and on and on. On the other hand, no one seems to think that requiring Redis, Mongodb, and NodeJS because it's webscale is premature optimization, even if the clustering is horribly convoluted and you end up in callback hell (not saying you are, just saying). Basically, you're not asking to do the thing that everyone else is doing, is premature optimization.
So let's talk about what the hell premature optimization is. Premature spending a week making sure you can spin up infinite instances on AWS because someday you might get slashdotted. Premature optimization is writing a method in a less than clear manner because you think it's faster. Premature optimization is rewriting String.format to StringBuilder because StringBuilder is faster. Premature optimization is any time that you write code that is less readable for the sake of performance, or spend an inordinate amount of time ensuring optimizing it without benchmarking to see if it's slow.
I've spent a significant amount of time in the past few months working on optimizing code, why? because no one ever thought about optimization, it never occurred to the author, in one case, that querying the same data from a database that had been previously queried, in a loop, outside of a transaction, was inefficient. It never occurred to the author that not refetching from the database to do an on screen sort every time you sort would be inefficient. Why think about what you're writing? because premature optimization is evil, or at least that's what I'd be told.
Here's are examples of premature optimization that are not evil. I choose to use EnumMap when I'm storing Enum's in a Map, I presume it's more efficient, so I do it, increase in code? a class name to the constructor. StringBuilder is faster than StringBuffer, so when I come across StringBuffer I convert it, increase in code, none. I use dependency injection to wire stateless (or unchanging state) singletons so I'm not constantly creating instances, code increase is use of a DI framework. I use onClick handlers to ensure that things happen lazily, only when needed.
Basically what I'm saying is that "Premature optimization is evil" is sadly used anytime when anyone is even thinking about anything that could remotely be considered optimization. I personally optimize my code for paradigmn/pattern matching the problem first (which leads to 2 and 3), readability second, performance last. Making smarter decisions about how to write your code is not premature optimization.
I think the real "evil" is encouraging people not to think about performance, or to further understand their craft.
Oct 7, 2014
10 ways of implementing Polymorphism
Firstly what is Polymorphism and why is it so important? Polymorphism is the ability to have a many implementations of a behavior that conform to a single interface. Put in perhaps slightly better, pragmatic terms, you have one implementations of a caller, that can operate on many implementations of a "parameter", without conditionals, or changing the callers code. For instance the following, pseudo?, Perl 6-ism method handler( $obj ) { $obj.execute() }. As you can imagine $obj can be anything that has an execute method. For this Article I'll give you two implementations and one caller, in either Perl 5/6 or Java 7/8, boilerplate will be excluded for brevity.
Inheritance
Single Inheritance
Single inheritance is the most simple and well understood form of Polymorphism.
Multiple Inheritance
Multiple inheritance is often considered dangerous, is unavailable in Java and suffers from the The diamond problem. You should really only use this with a C3 MRO.
Flat Composition
Interfaces
Interfaces are probably the third most common form of Polymorhism, they are essentially codified contracts.
Traits
These are just the same as Interfaces in Java 8 you say? well yes, that's what Java 8 calls them, Traits are a list of methods flattened into a class, but they cannot access state. This basically describes what Java 8 is doing, as you can't access properties from within the interface, well.. at least not unless you do what I show here, which is basically access state through getters and setters.
Mixins
Mixins are basically traits that can access state, though some mixins (AFAIK Ruby) are implemented sneakily as multiple inheritance, rather than flat list composition. IMHO, Mixins should be implemented using flat list composition.
Typeless
Duck Typing
The has $!log in the Mixin is actually a pretty good example of duck typing, we don't check for debug we are just calling it. Java is basically incapable of doing this, except, you can treat everything as an Object (if that's all you need).
Function References
references to functions may or may not be allowed to have varied signatures depending on the language, but so long as they have the same signature they are interchangeable, and thus polymorphic. So why aren't normal functions (procedures), for example, Polymormphic, the problem with procedures is that you have to import the implementation from outside the file, where with polymorphic code, you can create your instance outside the file, pass it into code that's in the file, without changing the code, pass in a different implementation, and it'll continue to work. To modify procedural code, you'd have to modify at least the import, and in compiled code that means a rebuild. It's worth noting these aren't so much typeless as their is only one type to be concerned with, a function.
Miscellaneous
I'm personally skeptical of whether these actually fit the definition of Polymorphism, but they sort of do, just in completely different ways from the above
Method Overloading
Method overloading is called ad hoc polymorphism and is kind of weird in that what it's really doing is hiding the type change from the programmer. Reality is you're kind of asking for different behavior, but you want to hide that it's different in the caller. However since it means you wouldn't have to change the caller, it counts.
Generics
I describe generics as class templates, because they remind me of having an HTML template, and then filling in the blanks by passing in variables, the variable happens to be a Type. Perl doesn't have Generics, and I'm not aware of plans for it in Perl 6.
Reflection
Reflection is sort of polymorphic in that you can essentially treat all objects the same, via a single standard API. I don't know that I want to show the kind of Reflective code because it get's real complicated fast, but for example, @Inject can be annotated in systems with CDI compliant injector, they will reflectivly treat all objects with this the same, and then set the annotated property.
Sep 20, 2014
Celebrity nude scandal, on security, an analogy
Sep 2, 2014
Using Spring to create a full REST API in less than 60 lines of code
Spring with Spring Data is awesome. Seriously, I've never been able to throw up a full HATEOAS REST web service this fast. To start, I'll admit my headliner lie, I'm not counting the pom.xml.
The basics of the web service is we want to be able to create tasks, like those on a todo list, for now we want the simplest tasks possible, in as little code possible. We should use UUID's so that our service can scale horizontally, so that we can easily generate known test ID's and we know that no two entities will share an id if we ever wanted to flatten things. We need to be able to perform basic CRUD on all of our entities as well as list them.
First let's create our Task.
As you can see it's incredibly simple, we have our UUID identity, the uuid and uuid2 basically are telling Hibernate and H2/PostgreSQL to use UUID's. You might ask why limit description to 100 characters, well, since these are quick tasks, I might want to share them in a tweet, and this allows enough room for a url shortner plus the description. I think the rest is pretty self explanatory.
Now let's create our Repository. Well that doesn't do anything... oh but it does, and although it doesn't show it, because this application doesn't need it, there's a nifty method signature parser dsl that allows you to build queries just by writing a method signature.
Here's our Application. ... and pom for dependencies and stuff.Here's the output of some curl commands I ran.
For a slightly more in depth tutorial you can see the official spring date rest getting started page. In the future I'll try to write about how to actually connect to PostgreSQL and set up API Authentication and Authorization
People are always telling me how verbose Java is, how much less typing their language (especially Perl is). I'd love to see a Perl app that can do all this in fewer lines of Perl (restriction, no line may be longer than 120 characters, and must be humanly readable), I personally don't think it can be done at this time (not with full HATEOAS and as many response codes), but I'm waiting for the day it can, and can be structured this simply.
Jul 1, 2014
Writing deprecation notices in perl, optionally with Moose
Sometimes you want to remove behavior from your code in a future version, here's the right way to do it.
Here's the quick of how it works, the before has to come after attributes because the methods aren't yet created. Using before also means it'll always run with your method, without actually touching your method, insuring no accidental consequences to your method. The @CARP_NOT ensures that the warning thrown doesn't show a line number in your package, or from within where Method Modifiers are actually run. warnings::warnif( 'deprecated', ensures that these warnings are only emitted if you have the deprecated category enabled. But what if people don't have warnings enabled? um... oh well? that's there problem because what if people do and they want to silence these until they can get to them. I highly suggest putting the name of the method being called and it's successor into the message so that people know how to correct their code.
If you don't want Moose, just don't use the method modifier and put warnings:warnif directly in your code. if you're using a different AOP before, modify @CARP_NOT to have the correct module.
Jun 3, 2014
Java Privacy, broken by design
It is worth prefixing that none of the following arguments apply to anything using the keyword static which makes things more procedural (or in some cases functional, than Object Oriented.
The suggestion in Java is to give the least required permission, but this, in my humble opinion, violates the Open-Closed Principle. Java has four privacy levels. Giving something the least permission required to function is fine in a Security context, privacy in programming however is simply there to discourage developers from doing stupid things. In most cases, unlike security, it only makes them difficult, not impossible. I believe that any SOLID principle should make your code more easily extensible, so while in fact Java's privacy is not in literal violation of Open-Closed, it does make extension more difficult than it otherwise should be, thus violating the spirit of the principle.
Before I continue on to how I think Java's design, and common usage, violates the Open Closed Principle, I should explain how I interpret the Principle, as my interpretation appears to be slightly different from what's on Wikipedia. The Principle as described on Wikipedia appears to be combining it with two other SOLID Principles, namely Liskov Substitution and Interface Segregation. So first let's assume that The principle stands alone, and that although it'd be bad design to not be completely SOLID, Open-Closed by itself does not require a subclass to support the same interface. Let's also assume that Not modifying the source to add features is also an unrealistic expectation. The purpose of Open-Closed is to ensure that your subclasses are not modifying the the structure or data of their child classes and that a child may easily add to, or change the behavior it got from its parent (Liskov says that it must be substitutable for its parent).
First let's talk about final, marking a class as final, means you can't extend it. This by the very definition is in violation of Open-Closed, because the class is not Open for extension. Classes such as UUID are marked final, you might ask, why would I want to extend a UUID? maybe I want to give it a toURISafeBase64 method. That wouldn't break any of the orignal behavior, and is almost as legitimately belonging as representing the UUID as hex. What if I wanted to extend a nested final class like an Iterator on a Map? I can't do that, which means I have to completely reimplement the Iterator to add simple functionality. In fact the way those are implemented I have to implement much more than just the Iterator.
It is recommended by the official Java Docs, and the community, to make member variables private unless otherwise necessary. Private variables are only accessible to the current class and nested classes, they are not visible to subclasses, in or out of the package. In my opinion this violates Open-Closed because now, if I subclass I need to reimplement all the fields, or use getters/setters. Getters and Setters for every single attribute are actually almost no better than the attribute itself, and an object that is nothing more than those is an Anemic. Now it could be argued that making subclasses call methods makes them more... impervious to change, because if you change the data structure you can preserve the methods. The problem is that most classes wouldn't use their own getters internally, and thus break this, because then extending that getter won't actually modify the class as completely as desired. Also remember that subclasses are by definition, tightly coupled, usually changes to the superclass require taking a look at the subclasses. So if you are using getters and setters to ensure extensibility and preserve internal/external interface changes, use them exclusively, meaning only they can have raw access, all constructors, and business logic methods must go through them. At that point they are the replacment for direct member access and private won't matter as much (I will probably advocate a variant of this in the next article). However if you still want to access some member data hidden by the class directly, you should ensure that your subclasses can easily do so as well. You should only make a member private if it would actually cause a bug in any subclass.
So if we go on to assume that all subclasses, even ones in a different package (because you know people using your code are going to extend things) then we should be making all members protected. This would mean that all subclasses could reuse the member variables. Of course the problem is now your data is not encapsulated in your package, once a member variable is not private, is is available to your entire package. To me this also seems like a bad idea, other classes in my package don't need to see my objects internals unless they're a subclass. So now you have to choose, make all classes easily extended? or protect people who are programming in your package from themselves. You can probably control who's modifying your package and how, and have static code analysis to check that you're not calling obj.foo only this.foo. But nothing can give you back extensibility you've taken away (outside of adding it back).
So let's look at interfaces, interfaces generally have two options, public, or protected. This is fine, but has a problem, protected interfaces are only applicable to the package that has the interface defined. Methods implementing the interface must have the same privacy level. Most of the time what I actually want is an interface which I've defined globally as a contract, but I want the implementations to only be called by their package. For example, a DAO (Data Access Object) might be able to share the same interface (with judicious generic usage), between entities. However if you do this, you may find that your interface must be public, so it can be between packages, now the DAO itself must have these methods as public, even if it's being called only by something in the same package, because the interface was public so that the interface could be shared. I don't see that you can get away with this whether you use package by feature or package by layer. If you follow this through with previous design thoughts such as everything is an Interface, and those end up being public, and you want nice subclassibility, whether through protected members or through interfaced getters/setters, now everything is public, and we've completely lost any real encapsulation.
So how could it be done better? have a privacy type subclass which makes the method or member available to only subclasses and not throughout the package. Allow interfaces that have global definitions, but implementations of the methods can be at a package or subclass level. I feel like this could still be accomplished, perhaps by creating an interface type that is a "contract", and a new privacy keyword for "subclass". Contracts could define that methods be subclass, or protected, in their implementation. At that point you could have all kinds of methods that are still hidden to the general world. You could then build package by feature, have all methods that are required within the package have contracts, but share contracts between features, so all CRUD controllers would have the same method signatures, all repositories would share signatures, etc, etc.
What if I actually want more privacy? well you could not share interfaces between packages, and then have interfaces not be public. You could also not use an interface at all unless it's for a method on your bounded context that must be public. You can also say that ease of extensibility is not a goal and continue to not use your getters/setters internally, and yet make your members private.
You could also say, privacy is irrelevant, if the language is then preventing good, SOLID, design. Specifically here, Open-Closed, Liskov Substitution, and Interface Segregation. If you go this route you'll need conventions, and to trust other developers, because a lot of things will be public or protected. I recommend Perl's convention of prefixing subclass private methods with _ and assuming that all member fields are subclass/trait private and should never be called outside of their inheritance hierarchy.